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"Capcom has been focused on increasing the efficiency and growth of its game development operations. Capcom made a statement shortly before the shutdown. In the end, Capcom Vancouver shut down all operations and projects in September 2018. Under this new management, the open world was expanded upon and the team attempted to add new traversal mechanics such as climbing.Ĭapcom Vancouver suffered lay-offs in early 2018.
#DEAD RISING 4 GAME WIKI SERIES#
Combo Weapons became much like how they were in previous games in the series with specific requirements for them and could no longer be procedurally combined. These ideas were eventually dropped when the game's first design director, a former Crystal Dynamics member, left Capcom Vancouver.Īfter the game's first design director was replaced by a developer formerly of Ubisoft, its direction changed considerably. The player could also make traps using items and affix them to doors or floors.
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Unlike previous games in the series, which had specific item requirements for combos, DR5 was first intended to let players combine any item together. In the first version of Dead Rising 5 developed, the game had a focus on procedurally generated Combo Weapons. It was initially intended to feature an open world setting before the development team encountered issues with developing an open world in Unreal Engine 4. As development went on, some of these concepts were reshaped and abandoned.Īccording to Liam Robertson's video, Dead Rising 5 would have been the first game in the series to use Unreal Engine 4. Initially, each character was planned to have their own unique skills: in some prototypes, Chuck would have been the "brawler" and would be the only one with the ability to create Combo Weapons, Katey would have been the more agile of the two and possessed powers allowing her to telepathically manipulate zombies as a side effect of her long-term exposure to the virus. It would have featured Chuck Greene and Katey Greene as the main two playable characters, battling a drug cartel and another zombie outbreak. The game would have taken place between Dead Rising 2 and 3 and been set in a fictional Mexican town named Santa Catrina.
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In June 2020, game historian Liam Robertson revealed in a video that Dead Rising 5 had been in development at Capcom Vancouver up until its closure. The leaks were later revealed to be completely false. The false leak also stated that it would have been set in a college town with 3 sectors, a college and a mall. Photography was said to be returning and function like the previous games. The rumors claimed that it would take place 25 years after the original Dead Risingand would ignore Dead Rising 4 completely, making up its own timeline. They alleged that the time limit system would return as would the infamous Psychopaths that Dead Rising 4lacked. 4chan leaks, which would later be proven fake, claimed the game was going return to its origins and that it would feature a new protagonist named "Jack". Rumors about Dead Rising 5 began to arise shortly after Dead Rising 4's release in December 2016.